S1C11: Total Victory
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—————————————- - THE OASIS NETWORK - —————————————-
SITUATION REPORT - 1.011
REPORT EXPORTED FROM: - - JERITOPIA - - SERVER: 422
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CAPTURING JERITOPIA = SUCCESS
INTRUDER CASUALTIES = 89152
ANDROID CASUALTIES = 45339
SITUATION REPORT -
Reclaiming the portion of the factory known as “Jeritopia” was the simplest part of the operation. The two battalions of troops from the intruder faction known as “the Governed” were no threat, as they were clearly exhausted from the previous battle. After that, the sector was under our full control.
What increased the number of casualties is what the mission then turned in to. Seeing an opening in the Reeds, the androids pushed further into the sector. While some minor resistance was met at the border, our troops managed to almost entirely capture the region, with only a small holdout in the east that will be routinely dealt with.
Our troops also got bombed to very little effect.
Meanwhile, in Valhalla, the intruder faction known as “the Underworld Collective” attempted to increase its defences in Valhalla while simultaneously trying to push into the Smoke.
This was disrupted by our androids pushing back against them into Valhalla and the Circuits. They attempted to fire bomb us and even got the main factory, but that wasn’t enough.
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ADDITIONAL REPORTING
The sector known as “Rivers End” has been taken over by the Underworld Collective.
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[ADVANCEMENT - THE CIRCUITS]
OBJECTIVE: Capture The Circuits
POSITIVES:
Access to additional benefits: UNDERGROUND TUNNELS
Securing territory gains advantage against following territorie(s): LEVEL 99, ATLAS, RIVERS END
Population deemed suitable for Organic Subnet: YES
NEGATIVES:
Armament from intruders that is considered detrimental to android defences: EMP CANNONS
Salvageable material: NONE
Recent defeat in the sector may lead to the following results: EMP BOMBARDMENT FROM FIRST ATTACK
Resistance from intruders deemed: EXTREMELY HIGH
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[ADVANCEMENT - ATLAS]
OBJECTIVE: Capture Atlas
POSITIVES:
Salvageable material: HIGH QUALITY METALS
Securing territory gains advantage against following territorie(s): THE CIRCUITS, THE REEDS, RIVERS END
Population deemed suitable for Organic Subnet: YES
NEGATIVES:
Military strength of rival faction: UNKNOWN
Resistance from intruders deemed: EXTREMELY HIGH
Armament from intruders that is considered detrimental to android defences: EMP CANNONS
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[ADVANCEMENT - THE REEDS]
OBJECTIVE: Capture THE REEDS
POSITIVES:
Securing territory gains advantage against following territorie(s): THE CRATES, OVERWATCH.
Recent volatility in the territory would give an advantage: VERY FEW ENEMY FORCES IN TERRITORY
Population deemed suitable for Organic Subnet: YES
NEGATIVES:
Salvageable material: MINOR STRUCTURES UNSUITABLE FOR SALVAGING
Resistance from intruders deemed: MEDIUM
Possible Hinderance: TERRAIN CONSIDERED UNSUITABLE FOR ANDROID OCCUPATION
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[RECLAIM - VALHALLA]
OBJECTIVE: Capture VALHALLA
POSITIVES:
Securing territory gains advantage against following territorie(s): THE CIRCUITS.
Recent volatility in the territory would give an advantage: RECENT INVASION BY RIVAL FACTION
Salvageable material: PREVIOUSLY ESTABLISHED FACTORY
NEGATIVES:
Resistance from intruders deemed: HIGH
Population deemed suitable for Organic Subnet: NO
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[FORTIFICATION - THE SMOKE]
OBJECTIVE: Fortify the Smoke
POSITIVES:
Access to additional benefits: ENHANCED DEFENCES, EXTENDED RESEARCH, REPAIR TO RECENT DAMAGES
Resistance from intruders deemed: NONE
NEGATIVES:
Salvageable material: NONE
Securing territory gains advantage against following territorie(s): NONE
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