S1C3: An Invasive Species

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—————————————- - THE OASIS NETWORK - —————————————-

SITUATION REPORT - 1.003

REPORT EXPORTED FROM: - - THE SMOKE - - SERVER: 159

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SECURING VALHALLA = UNDECIDED

INTRUDER CASUALTIES = 15,651

ANDROID CASUALTIES = 31,085

SITUATION REPORT -

The re-capture of the factory sector known as “Valhalla” was partially successful. The androids broke through the walls surrounding the city but found greater resistance the further into the town centre they went. The android squads couldn’t completely control the town centre but there has been enough progress to not consider the operation a failure.

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REPELLIING INTRUDER INVASION OF THE SMOKE = PARTIALLY SUCCESSFUL

INTRUDER CASUALTIES = 16,754

ANDROID CASUALTIES = 54,035

SITUATION REPORT -

The intruder faction commonly referred to as the “Underworld Collective” attempted to invade the main factory. They managed to break through our border with the Circuits and infiltrate the factory. This was repelled by our android floor security, pushing the intruders back to the exterior of the factory. From there, they were successfully repelled to the northern border.

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ADDITIONAL REPORTING

  • The intruder faction known as “the Governed” have burned down and massacred the southern village of “the Reeds”. While the north is still under the control of the Cultivation Society, that is unlikely to be the case for long.

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ADVISE ON HOW TO PROCEED

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[ADVANCEMENT - VALHALLA]

OBJECTIVE: Capture Valhalla

POSITIVES:

  • Salvageable material: UNDETERMINED CONSTRUCTION MATERIAL

  • Securing territory gains advantage against following territorie(s): THE REEDS & THE CIRCUITS

  • Population deemed suitable for Organic Subnet: YES

  • Defences now weakened from intial attack.

NEGATIVES:

  • Resistance from intruders deemed: EXTREMELY HIGH

  • Armament from intruders that is considered detrimental to android defences: EMP GRENADES

  • Leaves current territorie(s) vulnerable: THE SMOKE

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[ADVANCEMENT - THE CIRCUITS]

OBJECTIVE: Capture The Circuits

POSITIVES:

  • Access to additional benefits: UNDERGROUND TUNNELS

  • Securing territory gains advantage against following territorie(s): LEVEL 99, ATLAS, RIVERS END, VALHALLA

  • Population deemed suitable for Organic Subnet: YES

NEGATIVES:

  • Armament from intruders that is considered detrimental to android defences: EMP CANNONS

  • Salvageable material: NONE

  • Resistance from intruders deemed: EXTREMELY HIGH

  • Leaves current territorie(s) vulnerable: THE SMOKE

  • Leaves current territorie(s) vulnerable to re-capture: VALHALLA

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[ADVANCEMENT - ATLAS]

OBJECTIVE: Capture Atlas

POSITIVES:

  • Salvageable material: HIGH QUALITY METALS

  • Securing territory gains advantage against following territorie(s): THE CIRCUITS, THE REEDS, RIVERS END

  • Population deemed suitable for Organic Subnet: YES

NEGATIVES:

  • Military strength of rival faction: UNKNOWN

  • Resistance from intruders deemed: EXTREMELY HIGH

  • Armament from intruders that is considered detrimental to android defences: EMP CANNONS

  • Leaves current territorie(s) vulnerable: THE SMOKE

  • Leaves current territorie(s) vulnerable to re-capture: VALHALLA

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[ADVANCEMENT - THE REEDS]

OBJECTIVE: Capture THE REEDS

POSITIVES:

  • Securing territory gains advantage against following territorie(s): ATLAS, THE CRATES, RIVERS END, OVERWATCH, VALHALLA

  • Recent volatility in territory would give advantage: RECENT INVASION BY RIVAL FACTION

NEGATIVES:

  • Salvageable material: NONE

  • Resistance from intruders deemed: HIGH

  • Possible Hinderance: TERRAIN CONSIDERED UNSUITABLE FOR ANDROID OCCUPATION

  • Population deemed suitable for Organic Subnet: UNDETERMINED

  • Leaves current territorie(s) vulnerable: THE SMOKE

  • Leaves current territorie(s) vulnerable to re-capture: VALHALLA

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[FORTIFICATION - THE SMOKE]

OBJECTIVE: Fortify the Smoke

POSITIVES:

  • Access to additional benefits: ENHANCED DEFENCES, EXTENDED RESEARCH

  • Resistance from intruders deemed: NONE

NEGATIVES:

  • Requires redirecting androids from volatile area: THE CIRCUITS

  • Salvageable material: NONE

  • Securing territory gains advantage against following territorie(s): NONE

  • Leaves current territorie(s) vulnerable to re-capture: VALHALLA

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_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [REPORT END]_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

OUR COMMUNICATIONS SERVER (DISCORD)

KH47UN | NETWORK ADMINISTRATOR

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S1C4: A Near Victory

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S1C2: Metal Heels in Solid Ground