S1C1: SYSTEM OVERRIDE
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—————————————- - THE OASIS NETWORK - —————————————-
SITUATION REPORT - 1.001
REPORT EXPORTED FROM: - - THE SMOKE - - SERVER: 143
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The System Override is complete. All androids within an [AREA UNDEFINED] radius of the factory have been activated and protection protocols have been implemented. All intruders will be eliminated and the perimeter will be secured.
ANDROIDS SECURING THE SMOKE = SUCCESS
INTRUDER CASUALTIES = 1879
ANDROID CASUALTIES = 40
SITUATION REPORT -
Many androids were already implemented within the ranks of the factory, this made securing the Smoke a trivial task. The command centre was secured within 1 hour and 40 minutes of activation. The main factory floor was secured within 2 hours. All android production was re-scaled to prioritise quantity, scaling up our forces.
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ANDROIDS SECURING VALHALLA = FAILURE
INTRUDER CASUALTIES = 589
ANDROID CASUALTIES = 1045
SITUATION REPORT -
The efforts of the androids were repelled by the intruders in Valhalla, deploying the use of EMP grenades. The defences of the area were deemed too strong and the remaining androids were ordered to retreat to support the troops already deployed in the Circuits.
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ANDROIDS SECURING THE CIRCUITS = IN PROGRESS
INTRUDER CASUALTIES = 3,654
ANDROID CASUALTIES = 4,011
SITUATION REPORT -
The androids begun pushing through the southernmost quarter of the Circuits. Along the way, they secured the rudimentary stalls that the intruders had erected. All intruders within the controlled area have been either neutralised or inducted into the Organic Subnet of the Oasis Network. Resistance was encountered in the eastern and northern quarters that have halted further advances.
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ADDITIONAL REPORTING
The Smoke has endured EMP bombing from intruders from Atlas.
Attempts to move into the Reeds have been repelled by both terrain and resistance from intruders.
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ADVISE ON HOW TO PROCEED
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[ADVANCEMENT - VALHALLA]
OBJECTIVE: Capture Valhalla
POSITIVES:
Salvageable material: UNDETERMINED CONSTRUCTION MATERIAL
Securing territory gains advantage against following territorie(s): THE REEDS
Population deemed suitable for Organic Subnet: YES
NEGATIVES:
Requires redirecting androids from volatile area: THE CIRCUITS
Resistance from intruders deemed: HIGH
Armament from intruders that is considered detrimental to android defences: EMP GRENADES
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[ADVANCEMENT - THE CIRCUITS]
OBJECTIVE: Capture The Circuits
POSITIVES:
Access to additional benefits: UNDERGROUND TUNNELS
Securing territory gains advantage against following territorie(s): LEVEL 99, ATLAS, RIVERS END, VALHALLA
Population deemed suitable for Organic Subnet: YES
Armament from intruders that is considered detrimental to android defences: NONE
NEGATIVES:
Salvageable material: NONE
Resistance from intruders deemed: HIGH
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[ADVANCEMENT - ATLAS]
OBJECTIVE: Capture Atlas
POSITIVES:
Salvageable material: HIGH QUALITY METALS
Securing territory gains advantage against following territorie(s): THE CIRCUITS, THE REEDS, RIVERS END
Population deemed suitable for Organic Subnet: YES
NEGATIVES:
Requires redirecting androids from volatile area: THE CIRCUITS
Resistance from intruders deemed: EXTREMELY HIGH
Armament from intruders that is considered detrimental to android defences: EMP CANNONS
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[ADVANCEMENT - THE REEDS]
OBJECTIVE: Capture THE REEDS
POSITIVES:
Securing territory gains advantage against following territorie(s): ATLAS, THE CRATES, RIVERS END, OVERWATCH, VALHALLA
NEGATIVES:
Requires redirecting androids from volatile area: THE CIRCUITS
Salvageable material: NONE
Resistance from intruders deemed: HIGH
Possible Hinderance: TERRAIN CONSIDERED UNSUITABLE FOR ANDROID OCCUPATION
Population deemed suitable for Organic Subnet: UNDETERMINED
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[FORTIFICATION - THE SMOKE]
OBJECTIVE: Fortify the Smoke
POSITIVES:
Access to additional benefits: ENHANCED DEFENCES, EXTENDED RESEARCH
Resistance from intruders deemed: NONE
NEGATIVES:
Requires redirecting androids from volatile area: THE CIRCUITS
Salvageable material: NONE
Securing territory gains advantage against following territorie(s): NONE
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